1. Hi and welcome to Minr.org

    Who are we?

    We are minecrafts 3rd oldest server and the oldest challenge and parkour dedicated server in the world. Our map dates over 7.5 years and our server has had an uptime of 99%. We have over 250 challenges which will keep you occupied for months. All of our challenges have been created by our member base who have completed our hardcore maps. You yourself could one day be creating a challenge for our server if you ever achieve the green membership rank. For more information about zero.minr.org click here...

    More information below.


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What types of map are there?

Maps are organized by main challenge types. These include Mazes, Parkour, Puzzles, Searches, and Adventures. If a map is primarily parkour, then it will be found in the Parkour section. However, many maps have different types of challenges. Within the main challenge sections, maps are divided into a 'mixed' section and a 'pure' section. In the mixed section the maps are a blend of at least two types, mainly starring the section's challenge type. Our goal here is to clarify what each type means, and in doing so, help you find the maps that you want to play.



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Parkour is a main challenge type, as it is the most common challenge type we have on zero! Parkour consists of getting from A to B using a path that presents physical difficulty or danger to cross. The most common form is in jumps across gaps, but we also include falling sections where the goal is to land safely at the bottom of a large descent.



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Maze is another main challenge type. Mazes are challenges of navigation through a series of branching paths. Most paths do not lead to the exit. Mazes typically allow you to backtrack, even if you find a dead-end. Mazes can be 2-dimensional or 3-dimensional, have changing pathways, and have possibly no dead-ends but a bunch of loops instead.



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Puzzles are a main challenge type. Puzzles require thinking beyond just finding an answer and applying it. Puzzles may require logic, deductive reasoning, and abstract thinking to be solved. They may come in the form of riddles, math problems, or clue sets. Most puzzles have defined rules, but some involve figuring out the essence of the challenge itself without anything said.



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Searches are a main challenge type. Searches involve finding some sort of "key" to "unlock" the correct path. This may involve finding signs with answer information, or hitting buttons that briefly open access to other buttons, or looking for some sort of hidden trigger to a locked door. As this is more looking than solving, this has been created and separated from the Puzzle type. Both Puzzles and Searches share the same rooms.



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Guesses are a sub-type, as no maps are pure Guess maps. Instead, Guess challenges are mixed in commonly with Mazes and Parkour. In a Guess challenge, the goal is to pick a correct path from a group of potential paths without any form of clues or insight. For this reason, Guesses are notorious for being time wasters, as it usually takes multiple tries to find the correct path. The punishment for choosing a wrong path is usually death or a large setback, and once committed to a path, there is no way to back out of it.



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Mobs are a sub-type as well. Mobs are challenges where the threat of dying to hostile mobs is present. Sometimes the mobs are to be avoided entirely, sometimes you will have to get through a few mobs to progress, and sometimes it is required for you to kill all the mobs before advancing. Some Mobs maps give armor and weapons before you have to face them.



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Co-op maps are a sub-type. Co-op maps are designed specifically for two or more people. The challenge may require you to work with another person to beat it, or it may pit you up against the other person. Some Co-op maps can be completed with only one person, but others require at least two people.



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Adventure maps are a main challenge type. They are unique in that they are a combination of at least three different types, and are typically longer than the average map. They focus around a story or a plot, and this plot goes beyond just an exposition at the beginning and a denouement at the end. The map follows the journey of the player and is molded around their experience as a person, instead of focusing solely on the environment.


Hopefully this guide helps to understand the meaning of each challenge type! Thanks for reading!
Category:
Zero.minr.org
Published:
Jun 23, 2017
Page Views:
233
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