• Welcome to Minr.org

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    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

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Semi-Automated CTF is finally here!

Alphaesia

Maze Connoisseur
Op
Apr 21, 2014
1,558
847
After several months of hard work, CreepaShadowz & rickyboy320 proudly present...

Semi-Automated Capture The Flag!

For those who have be unaware of the chat spa- effort being put in behind the scenes, Semi-automated CTF was designed to take the load off the staff in running this beloved minigame. At its original state, it required two staff members (or one very hard working one) to run it.

Now all a staff member has to do is to push a few buttons at the game will start!

Changelog:
+Added really fancy messages for events (e.g. capturing the flag)
+Added new BLUE FLAG wool
+Added new RED FLAG wool
+Added new respawn delay of up to 7 seconds (no longer will you kill the flag guard, steal it only to be shot by that dead guard)
+New automatic equipment system (Team coloured armour, stone sword and piece of chicken all unbreakable)
+New fancy scoreboard system
+Added fancy teams system, with coloured names!
+Added fancy randomized flag placement system
+Added /t to chat to teammates (ok that wasn't really added now, but it is still nice to know about)


*Fixed the invisibility potion being practically useless
*Recalibrated the hopper system to intake the new flag types
*Fixed the catapults which broke in 1.9


-Removed randomized respawns (they had to die)
-Removed old scoreboard system (those coloured lines in the sand on the side)
-Removed a lot of irrelevant scriptblock on the flags (including the old messages)

Starting the game checklist:
(Disclaimer: I think this is it, always remember to double check with an op/ricky)
1. Checking and removing redundant flags
2. Replacing the gates
3. Resetting the scoreboards to zero
4. Placing the first flag using the scriptblock provided
5. Enabling the checkpoints
6. Clicking the add teams button when everyone is in the lobby
7. Removing the floor in the team selection room
 
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blie4

Not a Peon
Greenie
Nov 3, 2013
386
180
Really good work on this, I'm really glad the game is still relevant on the server! :)
 
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