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[1.13] Kakashi Problems

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Schylah

The Sassy Dragon
Greenie
Jan 5, 2018
256
97
Kakashi has these problems that need to be addressed.

CP1 - The blind parkour is beatable using night vision from the other side.
CP2 Chest on Player 1 stayed open for a solid 1-2 min. Drop down hole is staying open (resets upon reentering room). Player 1 button block in Kakashi works even if you shoot the actual block.
CP 3 - Frost Walker section Water is BROKEN and need a solution. FROST WALKER BOOTS DO NOT WORK.
CP4 - Barrier blocks, 1 block gap allows player to get to top of fountain, but does not allow them to get back out. Button fountain spawns 3 buttons at one point at the same time.
CP 4 - Music room - Schylah is broken, Nathaniel is broken, and the clue is broken. Comes out very creepy/Halloween worthy sound.
CP 5 - Mobs don't spawn in Mob Arena
 

rickyboy320

Administrator
Op
Nov 18, 2013
2,277
1,787
Noting for Frost walker: it's not that the boots don't work, the /give command is broken and the enchantment is not applied.

EDIT: this has been resolved server-wide.
 
Last edited:

rmanimal

Space
Op
Jan 19, 2015
735
678
Another note with the signs in Kakashi, some of the signs look like they have non-transferred characters from 1.12 to 1.13.1, so redoing the signs is going to have to occur after updating the normal server.
 

Schylah

The Sassy Dragon
Greenie
Jan 5, 2018
256
97
Also, for the 1.13 update, if we could add a sign in the Music puzzle room that states that the player should not hit the buttons too fast or the code will not work. That'd be amazing.
 

rickyboy320

Administrator
Op
Nov 18, 2013
2,277
1,787
Also, for the 1.13 update, if we could add a sign in the Music puzzle room that states that the player should not hit the buttons too fast or the code will not work. That'd be amazing.
That shouldn't be true though, the buttons should need no processing time for the code to work.
 

Chillers

Administrator
Op
Oct 26, 2013
2,290
1,447
Most issues are fixed other than mob arena at end which will need CMD blocks edited post update.
 

rickyboy320

Administrator
Op
Nov 18, 2013
2,277
1,787
I think I found the culprit causing the sign issue. The conversion script was also attempting to update signs (as signs can contain commands in their JSON). Since we (I think) do not use commands bound to signs in this manner, I removed all conversion for signs from the tool, hopefully preventing this issue. I'll have to test the converter again once I can get on my desktop again, because my laptop is not even capable of opening mcedit...
 

rickyboy320

Administrator
Op
Nov 18, 2013
2,277
1,787
Sign issue was *not* resolved.
Noteblocks are still broken.
Map will be closed until issues are resolved (sooner or later)
 

Red_Eyed_Cat

Kitty #2
Greenie
Apr 12, 2014
260
164
I can fix the noteblocks room, I just need someone to PM me the music notes from the people's tombs in order
 

Chillers

Administrator
Op
Oct 26, 2013
2,290
1,447
Noteblocks fix is a matter of removing and respawning blocks under noteblocks.
 
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