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Maintenance [Complete] Hardware maintenance on April 18th

Event added to calendar 18-04-20

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Ajdj

Minr Admin
Op
Oct 28, 2013
1,217
802
On Saturday, April 18th at 6 AM EST (10 AM UTC), the server will go down for a period of extended maintenance. This is expected to last for approximately 6 hours.

During this time, I will be migrating the server to new hardware that will alleviate the storage issues we encountered last month. We will also see some other hardware improvements from this migration.

Hardware changes are as follows:
  • CPU – We are moving to one of the strongest processors for single-threaded operations currently available on the market. Single-threaded benchmarks suggest this is about 20% better than the existing processor.
    • Benchmarks for multi-threaded operations suggest this is over double our current processor’s strength. If MC continues to offload other operations off the main thread, we will be in a good position on that front as well.
  • Storage – Quadrupling. This will allow us to keep more backups, and take backups more often.
    • This will continue to be SSD storage.
  • RAM – Doubling. I don’t expect this to impact server performance, but it comes with the hardware change.
The server’s physical location will be moving from NA to EU. NA players should expect a latency between 100-150 ms with a stable internet connection.

Tests on the new hardware showed slight improvements for large tasks. Additional tuning steps may be taken after this change is made; Testing under large player loads is not easy to replicate. In a perfect world, I’d like to bring the view distance back up some, as I know we have it set on the low side at the moment.

Thanks for reading,

AJ and the MINR staff team.
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git happens
Greenie
Sep 28, 2017
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The server’s physical location will be moving from NA to EU. NA players should expect a latency between 100-150 ms with a stable internet connection.
 

Ajdj

Minr Admin
Op
Oct 28, 2013
1,217
802
Maintenance is complete - Few things to note:
  • The 9PM UTC restart has been disabled, we now only restart once a day at 9AM UTC.
  • View distance was increased slightly - This will continue to be tuned.
  • Player count remains at 100.
  • AFK Timer has been bumped up to 6 hours.

We will likely have additional tuning steps in the next few weeks as we observe the changes. While reflecting on this change, it's worth noting that this is an upper limit for how much hardware improvements will help the server.
 
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