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    Server IP: zero.minr.org

    Who are we?

    We are minecraft's 3rd oldest server and the oldest dedicated challenge and parkour server in the world. Our map dates over 10 years and our server has had an uptime of 99%. We have over 400 challenges which will keep you occupied for months. All of our challenges have been created by our member base who have completed our Hardcore maps. You yourself could one day be creating a challenge for our server, if you ever achieve the green membership rank. 

    For more information about zero.minr.org click here...


Maintenance (Completed) HC Maintenance on June 14th

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Hex

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If you lost your spot in Hardcore, please reply to this thread with your username and staff will investigate! Manual investigations and fixes will allowed until July 14th, 2020.

Hey everyone! After much planning and setup, the staff are ready to implement HC 10.0. Staff are planning to switch to this new HC version Sunday, June 14th. It will start at 12am UTC (00:00 UTC, Sunday morning) and it will last for an indeterminate amount of time .

This HC version brings several new features. First, the player will have a choice between 3 paths: The Path of Tenacity, the Path of Precision and the Path of Intricacy. Instead of each path being focused around a single type of map (parkour, puzzle and maze), each path will instead AVOID a single gameplay type, allowing the player to avoid a type that they do not like. Second, this HC version is going to do away with the loopback between paths, meaning that you can switch between all 3 paths without obstacle. Finally, this HC is going to be the longest version ever conceived, being a grand total of 15 maps long. Expect documentation on the design to be posted shortly after maintenance has been completed.

Your HC position will automatically be updated to an equivalent spot in the new HC version when maintenance is finished. If you somehow have lost your progress, please post in this thread or in Discord informing staff. You will have up to 1 month to reclaim your HC spot if it is lost. Any lost checkpoint after this point may require players to restart.

Please report any bugs/features not working properly that you may find in the new HC. This can be done in this thread, or in Discord via private message to a staff member.

A big thanks to all greens and staffs that aided in setup, tuning and testing of this HC version!
 
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Hex

Board Grandpa
Op
Board
Jul 26, 2016
959
758
Maintenance has concluded. Here is the design:
4601
Credits to CreepaShadowz for the graphic.

Overall, we anticipate that this will be one of the hardest hardcore versions to date. Good luck to all! (You're gonna need it)
The checkpoint transfers will work as follows:
HC-1 (Breaking Free) -> HC-1
HC-2, HC-3, HC-4 (Spectrum, Iron Door, The Labyrinth) -> HC-2
ATH-1, ATH-2, WAN-1, WAN-2, INT-1, INT-2, HC-LB (Lava Maze, Vil Bo, Gebul, Wolly Mammoth, Zurdite, The Varied 11, Pandemonium) -> HC Split
ATH-3, WAN-3 and TIN-3 move to PRE-3, TEN-3 and INT-3, though they are the same map
HC-8 (The Scorned Lands) -> HC-8
HC-9 (Hel) -> HC-11
 

Hex

Board Grandpa
Op
Board
Jul 26, 2016
959
758
It seems like your HC checkpoint is set at HC Split, which is where it should be. Try doing /c toggle and then /kill to get to it.
 
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