- Thread starter
- #1
Fire
Absolute
There's quite a few places in the labyrinth (all listed above) where you can slip out onto the floor, which allows you to skip the entire rest of the maze. All coordinates are in Zero End. There are a few 1.5-block-tall gaps that don't need to be patched because they'd require the player to jump into them, which seems to be impossible.
There's also a lot of non-1.14 escapes that I found:
This one at 284 135 -434:
This one at 295 120 -432:
^ THIS SAME TRICK WORKS ON THE OTHER SIDE TOO (288 120 -432), BE SURE TO PATCH THAT AS WELL
Both of these at 277 120 -442:
This one at 269 110 -432:
^ AGAIN, SAME WITH OPPOSITE SIDE
Lastly, this one at 277 101 -442:
https://www.youtube.com/watch?v=syzIprbO2YA
(this one I can only hyperlink because pages have a max of 5 videos you can insert)
Lastly, the script that checks to make sure players have 5 gold ingots before letting them into the mansion doesn't work right. Currently, it only checks to see if you have gold at all, and if you do, it lets you in.
There's also a lot of non-1.14 escapes that I found:
This one at 284 135 -434:
This one at 295 120 -432:
Both of these at 277 120 -442:
This one at 269 110 -432:
Lastly, this one at 277 101 -442:
https://www.youtube.com/watch?v=syzIprbO2YA
(this one I can only hyperlink because pages have a max of 5 videos you can insert)
Lastly, the script that checks to make sure players have 5 gold ingots before letting them into the mansion doesn't work right. Currently, it only checks to see if you have gold at all, and if you do, it lets you in.