• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.21.1

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


HC Maintenance on March 29th

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rickyboy320

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Nov 18, 2013
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At approximately 13:00 22:00 CEST, March 29th, Hardcore will be 'closing' for maintenance. The amount of time Hardcore will take to update is not determined.

During this time Hardcore will switch to a 12-level design that retains the shift to persistence, but allows for the players with the right set of brains to take a 'shortcut'.
Overall it is expected that Hardcore will on average take a longer amount of time, but should be more manageable for those that are not good at parkour.

The primary focus has been on removing long stretches of continuous parkour, and replacing these with well segmented areas, that once you beat one area, you don't have to redo that area.

Do note that the 'puzzle shortcut' that is available at HC-3 (and on through loopback) is hard. Only those with the right amount of determination and puzzle capability will be able to pass through here. If you think you're not very good at puzzles, it may be better to keep on to the main path.

This iteration will contain loopback maps, for those who decide that the puzzle path was too hard for them, or those who feel the parkour in the main path is too hard, and want to attempt the puzzle path after all. Loopback will reset you to the start of the other path. So think twice if you want to do that.

Your HC position should automatically be updated. If this does not happen, and you lose your checkpoint after this update happens, please post your username and which HC you were on and staff will review your records appropriately. If we determine your spot has been lost we will place you in the equivalent spot in the new system.

All updates/changes will be posted in response to this announcement.

After the swap please report any bugs found in response to this thread.
 
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rickyboy320

Administrator
Administrator
Nov 18, 2013
2,289
1,811
Hardcore 8.0 is now officially released:
Hardcore_8.0_release.png

(thanks CreepaShadowz for this nice image)

HC 8.0 reintroduces Loopback, which allows a player to choose the other path by overcoming a small trial. Do note that you will continue at the start of the new path when completing the loopback map. Loopbacking from Vil Bo, will place you back into The Varied 11. If you decide to loopback again, you'll be placed in Funkytown again. For those redoing the puzzle path: if you have completed a puzzle, you are not allowed to share answers to this puzzle with anyone. Any violation of this rule can result in a ban.

Old HC positions should automatically be swapped to the correct positions:
HC1 (4 Corners Dojo) -> HC1 (Construction)
HC2 (Viemort) -> HC2 (Snowstorm)
HC3 (Sssnake) -> HC3 (Chillers' Door Maze)
HC4 (Bugs / Spiderlab) -> HC5 (Corrupt)
HC5 (Return / Cube-ert) -> HC6 (Lava Maze)
HC6 (Invictus / Zarklin Ruins) -> HC7 (Metal Harbor)
HC7-9 (Lava Maze, Evulsion, Jiga's Claymaze) -> HC10 (Wolly Mammoth)

If you seem to have lost your position, please post here, or contact an op in a reasonable time frame. Any lost positions will expire May 31st.

(Upcoming 24-48 hours may be a little bit wonky, we're working on fixing all problems, so post away if you encounter some!)
 
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