• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.21.1

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


Improvements to the challenge system

al_yx

New Fish
Greenie
May 29, 2023
2
6
As of recently many long challenges that require high time investment (eg. PPM, PPMD, TPPM, the hexa challenges) have been added to the server, leading to an increase of players attempting long challenges. For me this has highlighted limitations with the current challenge system that could be improved:

- the inability to suspend a challenge midway through a map. If it was possible, being able to /ch suspend from mid-map checkpoints and then return to that checkpoint upon running /ch resume would be great especially for challenges involving long parkour maps. It is typically unanticipated for long challenges to be completed in one sitting, but the inability to /ch suspend without fully completing whatever multi-checkpoint map you're on forces players into committing lots of time into a map when they may choose to do something else on the server instead.

- the inability to run multiple challenges at the same time. Whilst completing a challenge, even if you suspend it, you aren't able to start another challenge without abandoning or finishing your current one. For long challenges which involve many difficult maps like PPMD and TPPM (involving maps like Magic Tower which is considered one of the hardest maps on the entire server) this feels very limiting as players may want to choose to do shorter challenges for fun (eg. soul links with their friends or really anything else) but cannot because they are 200 maps into PPMD and cannot feasibly abandon their progress.

It could be argued these limitations are a part of the actual difficulty associated with these challenges themselves as they are meant to be true 'gauntlets' testing the top players' skill, however I think personally it would just improve quality of life of playing these challenges for the vast majority of people if these changes were implemented.

Of course, there may be technical limitations / difficulties hindering this as well so if that's the case unfortunate and I'll just firm the L ig
 

Alphaesia

Maze Connoisseur
Administrator
Apr 21, 2014
1,577
923
Both of these fall under the broader feature of "map suspension", which is a long-term goal of ours. It's not something someone is working on currently -- there's something else exciting that's taking up our resources -- but we'll likely do it eventually.
 
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