- Thread starter
- #1
As some of you may know, the render distance on the server was recently raised from 6 to 10 chunks.
While this is a welcome change for many maps – especially droppers, many open maps have been negatively impacted by the increase, and immersion has been ruined.
When these maps were built, the render distance at the time was taken into consideration to ensure that the player could not load in unwanted chunks. Some maps would be easy to correct, while others are virtually impossible to fix without hours of work.
As a temporary solution, map creators can add signs to the beginning of their maps recommending what render distance to play at. Unfortunately, as we know from experience, many of these suggestions are often overlooked or ignored. (What do you mean you want me to set my brightness to gloomy?)
Some examples:
Cliffs of Insanity: You can now see a large portion of Kino Love and natural Minecraft terrain from the start.
A Swift Adventure: You can now see the edge of the (fake) ocean and a map for a puzzle.
Festival: You can now see a large building nearby that is extremely noticeable.
The solution? A plugin function could be developed that would allow a map creator to assign a render distance limit to their map.
I was made aware that this function should be possible to implement, but it would take some hard work from the developer team. There would be a maximum render distance set by the server. For maps that have been assigned a lower render distance than the server max, the plugin would automatically lower a player's render distance while inside that map.
I believe this is an ideal and permanent solution. The server could potentially increase its maximum render distance even further without disturbing any maps that require a smaller distance. This provides a more direct solution than going back and editing old maps, and any new maps built would not need to worry about potential render distance increases in the future.
If you think this would be helpful for you as a map creator, please respond to this thread to express your interest.
Shout out to the developers for all you do <3
While this is a welcome change for many maps – especially droppers, many open maps have been negatively impacted by the increase, and immersion has been ruined.
When these maps were built, the render distance at the time was taken into consideration to ensure that the player could not load in unwanted chunks. Some maps would be easy to correct, while others are virtually impossible to fix without hours of work.
As a temporary solution, map creators can add signs to the beginning of their maps recommending what render distance to play at. Unfortunately, as we know from experience, many of these suggestions are often overlooked or ignored. (What do you mean you want me to set my brightness to gloomy?)
Some examples:
Cliffs of Insanity: You can now see a large portion of Kino Love and natural Minecraft terrain from the start.
A Swift Adventure: You can now see the edge of the (fake) ocean and a map for a puzzle.
Festival: You can now see a large building nearby that is extremely noticeable.
The solution? A plugin function could be developed that would allow a map creator to assign a render distance limit to their map.
I was made aware that this function should be possible to implement, but it would take some hard work from the developer team. There would be a maximum render distance set by the server. For maps that have been assigned a lower render distance than the server max, the plugin would automatically lower a player's render distance while inside that map.
I believe this is an ideal and permanent solution. The server could potentially increase its maximum render distance even further without disturbing any maps that require a smaller distance. This provides a more direct solution than going back and editing old maps, and any new maps built would not need to worry about potential render distance increases in the future.
If you think this would be helpful for you as a map creator, please respond to this thread to express your interest.
Shout out to the developers for all you do <3