• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.20.2

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


Negative Spaces - Interesting Take on Building

AngeredHippo

New Fish
Greenie
Mar 1, 2015
17
7
I like the guide, but the title "Negative Spaces" gave me a different idea... Se you on Minr, I'll be building my next map!
 

Srentiln

minr op since Nov 2011
Op
Oct 28, 2013
1,988
1,052
It defiantly is an interesting approach. However, it required either one of two things:
  • You already have a good idea of what it is you are building on a larger scale than the building you are on at that moment (something I never have personally)
  • Your mind works well with procedural design (something I believe is not all that common in people),
What I have done in the past to achieve a similar effect is what I personally deem evolutionary building. I start out with just a simple house that barely meets survival play needs, and then build off of it as I progress. Over time as you add and remove walls, change aesthetics, and branch out to other builds you end up with something very different. I wish I still had my original survival world to show what I mean.
 
Top