"Another problem that follows on from this and that I may as well bring up now is mapmakers who (often intentionally) add shortcuts to their maps and then exploit them in order that they can achieve the top times on their own map. I've seen this happen a couple of times and it perhaps raises another question of how to tackle that. Perhaps mapmakers shouldn't be able to submit times for their own maps."
^ I completely disagree with this. One of the best parts of making a map is when you get to actually play it for real on the server. I suggest having a special group of players specifically dedicated to testing map submissions maybe. Because to be honest, it's the staff's fault to accept a map with a huge shortcut like that, the only exception would be if it's completely hidden, in that case just do a map reset in times and it'll be set.
Thats all I can think of currently for this discussion. I hope I was at least some sort of help here.
^ I completely disagree with this. One of the best parts of making a map is when you get to actually play it for real on the server. I suggest having a special group of players specifically dedicated to testing map submissions maybe. Because to be honest, it's the staff's fault to accept a map with a huge shortcut like that, the only exception would be if it's completely hidden, in that case just do a map reset in times and it'll be set.
Thats all I can think of currently for this discussion. I hope I was at least some sort of help here.