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Speedrun Score for Multi-Level Maps

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rebplane

Boring Turtle
Administrator
Jan 5, 2014
620
412
Currently, multilevel maps such as ANHUR, DOOM-ed, Memories do not reward speedrun score for the hidden levels (anh2, anh3, mem2, mem3, etc.). I asked why before and I was told it's because they're hidden, but if they're in FFA (albeit hidden), I believe that they should award speedrun score. As of now, there is little to no reason to speedrun these multi-level maps (and I am maybe, maybe not making a black multi-level map at the moment that I would appreciate if it awarded speedrun score). This isn't something urgent, but just a QOL thing for whenever someone has free time, if it's easily doable.
 

Alphaesia

Maze Connoisseur
Administrator
Apr 21, 2014
1,580
931
AFAIK they don't award speedrun score because there is no way to distinguish them (currently) from maps that are still classified as in FFA but are hidden for other reasons (like the Ninja Warrior stuff).

It might be feasible to move all that stuff like NW to the valley, and then re-enable them for FFA, but I'd have to actually look at the hidden map list (which isn't exactly easy to do).
 
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