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Tuning changes - restarts and saturation

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Ajdj

Minr Admin
Administrator
Oct 28, 2013
3,040
1,463
Hi guys!

I’ve made a few larger tuning decisions aimed at lowering server load during our peaks. It’s obvious to most that we’ve received a recent bump in server traffic.

1. The server will now restart twice a day at 9AM and 9PM UTC Previously, this was only at 9AM UTC.
2. In an effort to move away from having less entities / ground items at any given time, most old maps have been converted to use saturation rather than food. This should be the standard / "default" for new maps going forward.

Normal speed saturation should refresh the entirety of the hunger bar every 5 seconds. Any that list “Slow” as their reason restore less hunger or restore less frequently to prevent exploits or skips.

The list of maps touched is below – Note that this work was spread across several people to get it done in one day then aggregated back together – some stuff may have been lost in translation. Some maps were already using saturation or using no food. Not all valley maps were changed since those are not publicly facing.

2010 Maps:
• Skytop Labyrinth
• Old Level 2

2011 Maps:
• Chillers' Door Maze
• 3D Maze
• Hell Parkour — Slow
• Mineco — Slow
• Fire & Ice Maze — Removed food entirely. No saturation is needed to complete this map.
• Aquarium — Slow
• Sky Parkour
• Soar's Door Maze
• AJ’s Maze — Slow
• Gideon's Place — Slow
• Tower Parkour
• Pixel Parkour
• Paradox —
• Distortion
• Biome Parkour — Slow
• Deranged
• Blockville
• Sssnake

2012 Maps
• Minas Tirith
• Chaos
• Pocketz Stadium
• The Royal Theft
• Leaf Maze
• Treedom
• Funky Town
• Aqueous — Slow
• Xrm's Labyrinth
• The Great Race I
• Bugs
• Demonic
• CUBE-ERT
• Minecorp
• JP’s Pyramids
• The Test
• Holes
• World Tour
• Jko-op
• The Wheel
• The Face
• Tetris Parkour
• Button Button
• Planets — Slow
• Skylands
• Frosty City
• Nightmare Button
• Asylum
• Shunned Keep
• Mean Greenie
• Sanitarium
• Satyrs
• Snow Fort
• Mario Parkour
• Rubix Cube
• Joe’s Lab — Slow
• Demon — Unchanged, uses fish on a cooldown.
• Monster Mash
• Wooly Creeper
• The Bad Ending
• Fusion Parkour
• Apoco
• Detention
• X-mas Parkour
• End Of World — Slow
• Teddy’s Xmas
• New Year's Eve

2013 Maps
• Rock Sport
• Construction
• Candyland
• UNDO
• Cake Quake
• Atari
• Collaborative
• Wool Endless
• Tarzan
• Traffic
• Chess Game
• DOOM-ED - Food removed; Cooldowns on food in first level.
• Doodle Jump
• Mob Parkour 2.0
• The Great Race II
• Park School
• Corrupt
• Four Seasons
• Shri Tra Savern
• Project Sierra
• The Big Egyptian
• Freezerburn - Slow
• Metal Harbor
• Winter Fun
• Space Mission
• Monkey Trumpets
• Retro Runner Mario
• Retro Runner Pacman
• Retro Runner Sonic
• Retro Runner Tapper
• Solstice - untouched for the time being, lava section is skippable with saturation. Need to think of alternate solution.
• Telepads
• 4 Corners Dojo
• MYTH - full saturation, however this one needs to be watched as I’m unsure of whether it’s skippable with saturation.
• Block Party
• Tower Prowl
• Trapapalooza
• The Portal
• Palmtree Panic
• Troll Kingdom
• Wretched Earth
• Simon’s Funhouse
• Lapis Plaza
• Creeper Temple
• Ghidora Manor
• Humongous Fungus
• Barn Mania — Late 2013
• Sky Castle — Late 2013
• Snowstorm — Late 2013
• Torsion — Late 2013
• The Return — November
• Pharaoh’s Tomb

2014 Maps
• 'Napped
• The Congo — Saturated up to the jungle. Food is gated in the sections after this.
• Day & Night
• My 1st Survival
• Viemort — No saturation, requires food as a mechanic.
• 154
• Wool Town: Retro
• Shiny Red Apples
• Mr_D’s Maze
• Kraze Vil
• Minion Rush — Slow
• World Two-ur — Slow

2015 Maps
• Queen’s Nest
• Eternity (Rework)
• Breaking Free
• The Coke Can
• The Story
• Invictus
• Prismarine Green
• Shroomville
• The Gallery
• Voodoo — Added where applicable
• Spectrum — August - HC
• Winter Tide — August 26 - saturated
• Emerald of Time — September 3
• Brothers’ Therapy — Late 2015 - saturated
• The Great Race 3 — Late 2015 - saturated
• MineTech
• Divergence
• CodSimulator20XX
• Hel
• Mirrored
• The Descent — Food limited, not saturated
• Wool Town
• Village
• Wipeout
• Detention 2

2016 Maps
• Evulsion
• Gebul
• Vil Bo
• Kave Quest
• Pearl
• Dropping 2
• Pirate Cave
• Trek
• Valentine
• Giant Minecraft
• Dusty Dunes
• Night Light
• Vares Sert
• Memories
• ANHUR (Overhaul)
• Quick Time
• Mint’s Trials
• Tulip Among Grass
• Departure
• Storm
• Mesa Canyon
• Agni
• A Whittle Story
• RUSH
• River Run
• Minr Airlines
• Spooky Minr

2017 Maps
• 9-Ball
• Serene — Ignored, is not in FFA at this moment.
• Tulip Among Tulip
• The Great Cake
• Ninja Warrior Training Course
• Blitz
• Coil
• Janus Labs
• P.I.T.M.O.N. — Slow
• Carpe Diem
• Birds of Paradise
• Miner’s Millions
• Inaros
• Redstone Ready
• The Prestige
• Viae
• Heist
• Wonderful Wonderful
• Helve
• Evil Chicken
• Carnivale – Not reviewed, this will be done later this week.
• Athenai
• Space Jump
• Outpost

2018 Maps
• Minr Golf
• Queen's Nest 2
• IKEAmaze
• Crazy Cane
• Amalgam
• Rainbow Madhouse
• World Domination
• Retro Valley
• 1010

2019 Maps
• No changes
2020 Maps
• No changes

Thanks to the ever-observant OP team (Especially Zath, Rick, and Hex) for the fast turnaround on this change.

Some maps may have received too much saturation, allowing for new skips to be introduced. If this is discovered, please report the issue on the forums in “The Helpdesk” section.

Edit 5/31 - There was a bug with the remove food command on the first pass. I have gone through this list a second time, and removed food where found.

Thanks!
AJ & the MINR staff team.
 
Last edited:

Big

Bird Enthusiast
Greenie
Mar 2, 2019
784
651
Were Hardcore maps and challenges considered? Vil Bo had 32 fish as a HC modifier, but you listed it as a saturation map.
 

rickyboy320

Administrator
Administrator
Nov 18, 2013
2,283
1,794
We skipped hardcore maps if we did everything correctly. We'll check vil bo to be sure.

Challenges were not taken into account, these hopefully catch saturation in case of a no-food challenge (if not, that's an issue).
 

Fire

Absolute
May 13, 2015
554
465
Most of the valley maps within the last couple years are also on the list—I think you copied some of the parts of my list a little bit too exactly
 

rickyboy320

Administrator
Administrator
Nov 18, 2013
2,283
1,794
We mightve touched some valley maps (/c join does not distinguish), but the above list is factual - we skipped a few obvious valley maps but others we may have 'accidentally' updated. In any case, should not matter.

  • We indeed based it off the year list, such that we could easily separate the work.
 

Big

Bird Enthusiast
Greenie
Mar 2, 2019
784
651
I don’t see anything wrong with updating valley maps
 
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