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I'm curious as to what everyone thinks is the most difficult and the most iconic section or jump of maps, or specifically things you found iconic and things you personally struggle the most with. I think many of these may overlap, and some may even be iconic because they are difficult, even if there is a section some people consider more difficult. I enjoy thinking about the black maps, and what makes them so hard, and also finding out where people struggled.
Most difficult, most iconic:
Rapture: The final wall, the final wall, you all know it.
Ice Age: cp2 as a whole caused me pain, but most iconic to me is the giant leap to start it off that leaves you with half a heart
Rsr: the trapdoor or the repeater is hardest to me, but the series of double neos and 4 blocks to get to the repeater is most iconic imo
Chaoskampf: The fucking timed pk in the chimney, and the chimney as a whole is iconic
Survivor: Hardest to me is the first long section in cp5, but most iconic is probably the final ascent or the jungle
Heartless: Hardest to me is the cp2 gap 3+1, but most iconic is probably the dropper, because that's as far as most whities ever get
Crmp: probably the first 2 sections of cp2, and I would say lava room is iconic.
In Rainbows: Second blue room, too many weird and annoying jumps, I'm gonna say verdant is most iconic because its so unique
Outpost: Probably the castle or the cocoa bean tree for me, not certain. Obviously the birds are outpost's icon
Wt3: I'd say everest as a whole, since you need to 1 shot it. The barriers at the end making you shit your pants are what I think of when I think of wt3 tho.
Happy Thoughts: Crystal Caves. Aesthetically I'd say the dragon is iconic, but I thought the final jump being incredibly hard and yet an awesome combo of all the buffs really establishes how cool the parkour in the map is for me.
Thanks for listening, I'd love to hear other people's thoughts and lists.
Most difficult, most iconic:
Rapture: The final wall, the final wall, you all know it.
Ice Age: cp2 as a whole caused me pain, but most iconic to me is the giant leap to start it off that leaves you with half a heart
Rsr: the trapdoor or the repeater is hardest to me, but the series of double neos and 4 blocks to get to the repeater is most iconic imo
Chaoskampf: The fucking timed pk in the chimney, and the chimney as a whole is iconic
Survivor: Hardest to me is the first long section in cp5, but most iconic is probably the final ascent or the jungle
Heartless: Hardest to me is the cp2 gap 3+1, but most iconic is probably the dropper, because that's as far as most whities ever get
Crmp: probably the first 2 sections of cp2, and I would say lava room is iconic.
In Rainbows: Second blue room, too many weird and annoying jumps, I'm gonna say verdant is most iconic because its so unique
Outpost: Probably the castle or the cocoa bean tree for me, not certain. Obviously the birds are outpost's icon
Wt3: I'd say everest as a whole, since you need to 1 shot it. The barriers at the end making you shit your pants are what I think of when I think of wt3 tho.
Happy Thoughts: Crystal Caves. Aesthetically I'd say the dragon is iconic, but I thought the final jump being incredibly hard and yet an awesome combo of all the buffs really establishes how cool the parkour in the map is for me.
Thanks for listening, I'd love to hear other people's thoughts and lists.