• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.20.2

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


zero/nether/end delayed tp map escapes

Status
Not open for further replies.

Sulldas

Active Player
Op
Board
May 23, 2019
392
357
I found a map escape involving any delayed teleports not in theta (theta_nether, theta_end or zero). To replicate this escape before the tp enacts go to /spawn. This will cause the tp to tp in the current world (theta) rather than the intended world. For a concrete example: in the car ride to school in BF2 if the player starts the dialouge that leads to the tp to school then goes to spawn they will be tp'd to the location in theta rather than zero. I'm assuming this bug is present in other maps, but this is the one I have proof for.
 

Hex

Board Grandpa
Op
Board
Jul 26, 2016
1,375
1,337
This is an interesting manifestation of a bug we already know about, that being delayed teleports. Luckily, it can be patched in the same manner (that being checking if the player is near the script when the teleport activates). Thanks for informing us!
 
Last edited:
Status
Not open for further replies.
Top