• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.20.2

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


Update

Update 11.3.2 patch notes (2024/01/27)

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Hi everyone, a plugin update just went live. These are the items that have been updated:

Server
- Updated to 1.20.4

Bugs
- Fixed wrong prefix when completing a map.

Update 11.3.0-1 patch notes (2023/12/13 - 2023/12/14)

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Hi everyone, a plugin update just went live. These are the items that have been updated:

Challenges
- Added a "Limited Jump" valued modifier. Challenges can now limit the number of jumps a player has at their disposal. I look forward to seeing creative uses of this!

- Ever wanted to flex you beat that soul-link challenge with 20 players? Now you can:
Challenges now have valued modifier leaderboards. The leaderboard can be viewed by: /challenge leaderboard modifier <valued-modifier> <challenge-with-the-modifier>. Note: unfortunately tab-completion is not mature yet, so all challenges will be shown instead of only the applicable challenges. This will be fixed in a later update, but we do not have the infrastructure for this yet.

Leaderboards
- Entries with the same value now have the same rank. For example, if two players have reached a time of 1.000, they would previously be arbitrarily ranked #1 and #2. Now, both players will be ranked #1, while the next player...

Update 11.2.4 patch notes (1.20.2 - 2023/11/11)

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Hi everyone, a server & plugin update just went live. These are the items that have been updated:

Server
- Updated to 1.20.2

Mods
- Due to Minecraft's changes to login logic, unfortunately Lunar Client can no longer be supported. We might look for ways to enable it later again.

Update 11.2.2-3 patch notes (2023/08/15 - 2023/11/07)

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Hi everyone, a plugin update just went live. These are the items that have been updated:

Maps & Challenges
- Map and challenge completions now show their associated "achieved on" date and time. This was not previously tracked, so most times will show up as Unknown. All future (best) times will have an "achieved on" date and time. This can be seen when hovering over the time with /checkpoint completed and /checkpoint times (and the challenge commands).

Bugfixes
- Fixed /me kicking all players that would receive the message.
- Fixed /checkpoint delete and /challenge delete failing to delete the map or challenge.

11.2.2 went online a couple of months ago, but the update thread was missing, so the following items are from then.

Bugfixes
- Fixed MSC lists not always being capped by length 1000

The server update to 1.20.2 will come shortly, sorry for the wait.

Update 11.2.0-1 patch notes (2023/07/01-2023/07/07)

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Hi everyone, a new server and plugin update just went live. These are the items that have been updated:

Server

- Update to 1.20.1

Parties
- Add /party set deathmsgs enable|disable [default], to control the appearance of death messages in party chat.
- /party list now has spaces between members' names.
- /party list now shows a count of online and offline members.

Signs
- Signs are no longer broken when creating a special sign without permissions (but they are reverted instead).
- Special signs are automatically waxed.
- Waxed signs can still be edited by operators using the feather.

Commands
- Add /join, a super join command that can join maps, challengers, and players (with that priority order).
- Add /die, /respawn, as aliases of /kill.
- Added /points as an alias of /checkpoint points.
- Sending a message to a player will now only update their /reply target after half a second, fixing reply-sniping.
- Add /warps as an alias of /listwarp.
- Fix...

Update 11.1.9 patch notes (2023/06/08)

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Hi everyone, a new plugin update just* went live. These are the items that have been updated:

Maps
- Map join signs now contain the publication date instead of the number of completions.
- Map join signs (and checkpoint/challenge/finish/etc signs) triggers have been changed:
-- They can now be clicked while holding the spawn compass,​
-- They can now be clicked while holding a block unless sneaking,​
-- They are no longer triggered while in creative and sneaking,​
-- They are no longer triggered while clicking with a feather to edit the sign.​

Challenges
- /challenge info now shows the challenge code in the header, and the challenge name as a new field.

Ranks
- Whities are now back to being called "Fish" in /ranks and other locations.
- Blues are now back to being called "Elite Fish" in /ranks and other locations.
- Updated /ranks to more accurately reflect the ranks and Blue requirements...
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