• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.20.2

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


Update

Update 11.0.33-35 patch notes (1.18.2 - 2022/03/08)

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Hi everyone, a new update just went live during scheduled restart. These are the items that have been updated:

Update
Updated to 1.18.2
Updated all plugins to their latest 1.18.2 versions.

Misc
Checkpoint join signs now show your completion info for the map on left click. Joining can still be done with right click.

Scripts
The Player type has received a number of new methods:

"Gets the blockface of the block that the living entity has likely clicked, ignoring fluids. Null if no block is targeted within 5 blocks distance. Identical to getTargetBlockFace(5)."
String getClickedBlockFace()

"Gets the blockface of that block that the living entity has targeted, ignoring fluids. Null if no block is targeted within distance."
String getTargetBlockFace(Int distance)

"Gets the block that the living...

Maintenance [Completed - 1.18] Maintenance on 23rd of January

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Sunday, the 23rd of January, the server will go down for 3 to 5 hours during maintenance. During this maintenance, the following update will be completed:

Update to 1.18

Time of maintenance (we might be done earlier or later, depending on the issues that arise during the migration):
8 AM GMT ~ 1 PM GMT
9 AM CET ~ 2 PM CET
3 AM EST ~ 8 AM EST
12 AM PST ~ 5 AM PST
7 PM AEDT ~ 12 AM AEDT

Thanks for the patience everyone! It took a bit for paper to come out with an officially marked stable update, now approximately 2 weeks ago, and we had some unforeseen circumstances in the updating process requiring some additional preparation work (see the maintenance of 9th of January), but we think we can finally pull the trigger this Sunday. See you on the other side!

Update 11.0 - "Events" & Social Updates

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It's finally here - they're both here! After two years of development, here is an update packed with fun new stuff and major re-architecturing so we can do even cooler stuff in the future (hint: achievements).

If you experience any issues completing maps, please tell us immedatiely.

TL;DR
- Parties
- /challenge suspend
- /chat hide
- Completely new timers

Forgive me if I screw anything up, I'm very tired as of right now. Here's a summary:

Maps, Checkpoints, and Challenges
The map completion message has been overhauled.
Better map and challenge complete messages
- now shows the time's rank always
- shows whether it was a PB or Server Record
- If the player is white, it shows how many points they have to go 'til blue
- If blue and in HC, it shows how many maps left
- If you beat HC, it shows a nice new message
- If you get a cosmetic for beating a challenge, it now tells you that.

...

Update [COMPLETED] 1.16 Update (Friday 12:00 UTC)

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1.16 released yesterday \o/

As with every update, we're dependent on the server software and our plugins to be able to update to the newer versions. We will update this thread to keep you posted on the progress toward 1.16, and we will try to update as soon as possible.

This time around there are only minor breakages in terms of commands and technicalities, so we should be completely fine to update as soon as possible. A common discussion has been whether to reset Delta or not (our vanilla survival world), and, while we are still awaiting the results of the poll conducted as part of the FFA+ ballot, it is quite likely that Delta will be reset due to the significant changes to the nether. As discussed in the original Delta thread, this does not mean that we will immediately delete the old Delta world - we should be able to set up any transfers of items (and possibly builds) to the Zero world (or Theta, if...

Maintenance [CONCLUDED] [1.14] Update Maintenance on July 22nd

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It's almost time to cuddle with pandas and foxes!

July 22nd, the server will go down for a short period of time during maintenance.
During this maintenance the server will be updated to the Minecraft 1.14 Update.

During the maintenance, the following will be done:
  • Update the server to 1.14, which includes:
    • Full relighting of Zero, Theta and Delta.
    • Updating of plugins.
Do note that come weeks after this update the server is likely to be performing worse than normal, and shortcuts previously not possible may appear, so please help out and report issues and shortcuts as soon as possible to the forums. The community and staff has taken measures to combat these as much as possible, but we cannot guarantee we caught everything.

Estimated start time of maintenance: Maintenance completed!

I would like to thank everyone who helped find shortcuts and breakages on the test server. Thanks for the efforts!
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