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Maintenance

Maintenance (Completed) HC Maintenance on August 28/29

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Greetings and salutations. I'm sure all you blues and new greens have had a boatload of fun with HC10.0, which is why we decided to make it even better! Hardcore will be receiving an update to version 10.1 tomorrow. It will start at 12am UTC (00:00 UTC, Saturday morning) and it will last for an indeterminate amount of time .

The core design of HC will remain the same, with 15 levels and three paths to choose that span levels 5-7. The focus of this update is to improve the balance of the three paths and to lower the tedium that came along with some of the maps from the original design. Note that this update will not make HC particularly harder or easier than before, so there is no need to rush ahead before tomorrow. More details on the design will be posted in this thread after the maintenance has concluded.

Your HC position will automatically be updated to an equivalent spot in the new HC version when maintenance is finished. If you somehow have lost your progress...

Maintenance (Completed) HC Maintenance on June 14th

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If you lost your spot in Hardcore, please reply to this thread with your username and staff will investigate! Manual investigations and fixes will allowed until July 14th, 2020.

Hey everyone! After much planning and setup, the staff are ready to implement HC 10.0. Staff are planning to switch to this new HC version Sunday, June 14th. It will start at 12am UTC (00:00 UTC, Sunday morning) and it will last for an indeterminate amount of time .

This HC version brings several new features. First, the player will have a choice between 3 paths: The Path of Tenacity, the Path of Precision and the Path of Intricacy. Instead of each path being focused around a single type of map (parkour, puzzle and maze), each path will instead AVOID a single gameplay type, allowing the player to avoid a type that they do not like. Second, this HC version is going to do away with the loopback between paths, meaning that you can switch between all 3...
Maintenance [Complete] Hardware maintenance on April 18th
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On Saturday, April 18th at 6 AM EST (10 AM UTC), the server will go down for a period of extended maintenance. This is expected to last for approximately 6 hours.

During this time, I will be migrating the server to new hardware that will alleviate the storage issues we encountered last month. We will also see some other hardware improvements from this migration.

Hardware changes are as follows:
  • CPU – We are moving to one of the strongest processors for single-threaded operations currently available on the market. Single-threaded benchmarks suggest this is about 20% better than the existing processor.
    • Benchmarks for multi-threaded operations suggest this is over double our current processor’s strength. If MC continues to offload other operations off the main thread, we will be in a good position on that front as well.
  • Storage – Quadrupling. This will allow us to keep more backups, and take backups more often.
    • This will continue to be SSD...
Maintenance Completed HC Maintenance on September 1st
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We are currently gearing up towards implementing a new version of Hardcore. We are tentatively scheduling the turnover for some time this weekend, though it may be later than that. I will update the thread and title once a time has been decided on.

This hardcore version aims to diversify and extend the Hardcore experience. It will feature 13 maps, and paths designed to make players confront all challenge types but still choose their own strengths. This version of HC will be more balanced between parkour, maze, puzzle and adventure maps.

You may take the Path of Athleticism, which has slightly easier mazes, but harder parkour. You may take the Path of Wandering, which has easier parkour, but slightly harder mazes. You may also take the Path of Tinkering, which features less parkour and maze, but more puzzle. All paths will confront you with all challenge types.

if you wish to change paths, you may take the Loopback map, Pandemonium.

Your HC position should automatically...

Maintenance [COMPLETE!] [Hardware] Upcoming Maintenance on August 4th

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On Sunday, August 4th at 8 AM EST (Noon UTC), the server will go down for a period of extended maintenance. This is expected to last for approximately 4-5 hours. During this time, I will be migrating the server to new hardware that should mitigate some of the resource problems that were introduced in 1.14. The new hardware includes a stronger processor (both individual core and multi-core performance are stronger), and additional RAM. The server will continue be hosted out of a similar location to where it currently is. Tests on the new hardware showed improvements for world switching, server ticks "TPS", and overall higher responsiveness compared to existing hardware.
Maintenance Forum Downtime
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Forum will be closed for a predicted 24 hours from Sat Afternoon (GMT+2) whilst we make the upgrade to Xenforo 2.1

After testing the upgrade we are happy to say that everything runs smoothly, post ratings have been imported however i will be limiting rating types in XF 2 and keeping them clean and simplistic. Many of the 9000 current ratings will be converted into likes instead of their original meaning.

The most important forum forms (Green app, Ban Appeal, Map Submissions) have been recreated in a new addon and will be imported post upgrade. Other non essential forms will be recreated at a later date.

The forum will look much the same just a lot sleeker, more optimised for other devices and a bunch of new thread creation functionalities including spoilers, tables and a heap of media friendly BBCODES.

Most of our current plugins will be lost, however XF2 has added many of the features these plugins once used.

Discord will be fully accessible during this time if you need to...
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