• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.20.2

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


2023 World Render Published

Status
Not open for further replies.

Chillers

Administrator
Op
Oct 26, 2013
2,260
1,438
After three years of anticipation, we are excited to unveil the 2023 version of our world map, featuring the latest rendition of Zero and Theta worlds. Despite the challenges faced during the rendering process, including 74 hours of rendering time and a liquid cooling failure that nearly fried my CPU, we got there in the end.

To optimize the rendering process, I had to make some adjustments. The image quality was reduced by half and only levels 30-320 in Theta and levels 30-255 in Zero were rendered. Originally I wanted to include Delta world renders, but due to minimal builds and expansive world borders, I decided against doing so (that would have been a lot of time just rendering terrain).

Both world renders were scaled back approx 2000 blocks from the world border to speed up the rendering process. I understand that this may have affected some builds, and apologize in advance if your build is not visible on the map. Rendering times multiply drastically the larger the world gets.

In addition to the challenges mentioned, the world height update presented an obstacle during the rendering process. Many of the chunks in the Zero world were not properly loaded as they had not been visited after the height limit update. This required the use of third-party software and an increased amount of processing time to ensure all chunks were properly loaded. Given this, I strongly encourage Greens+ to explore Zero world as much as possible so that the next world render does not require this additional step.

Thanks for your patience and hope you enjoy seeing all your wonderful creations on Minecraft's best time capsule challenge server
 

Attachments

Status
Not open for further replies.
Top