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I love hexa as a challenge don't want to nerf it. However, I think practicing maps should be allowed. Imagine someone hypothetically doing all of hexa. They would have to get through countless dropper maps. This player would have to memorize the routes of every single dropper before their run and know how to execute them perfectly during their run. Now I don't know about others, but if I have to do 434 maps between practicing dimensions and doing it in hexa, I won't remember a single thing. Droppers are not the only maps that would benefit from this, but are definitely the main problem.
Now, this practicing would probably be done with /ch suspend. You would get to a map, for example the start of Nightmare, and /ch suspend. Then, you would freely be able to practice the map and return to hexa. This would make it so that hexa still requires an insane amount of skill but you would atleast have a fair shot at it. Also, this would allow you to actually play the rest of the server during hexa instead of being basically trapped in it.
If /ch suspend would be used, only hexa would have this property. No other challenge would have this, as it would simply make them way easier and way less fun. Hexa is a challenge of a completely different caliber and time consumption, which leads me to believe this would be a fair change.
I also don't know if it would be possible to allow /ch suspend to do all of this, I just used it to illustrate my goals.
Now, this practicing would probably be done with /ch suspend. You would get to a map, for example the start of Nightmare, and /ch suspend. Then, you would freely be able to practice the map and return to hexa. This would make it so that hexa still requires an insane amount of skill but you would atleast have a fair shot at it. Also, this would allow you to actually play the rest of the server during hexa instead of being basically trapped in it.
If /ch suspend would be used, only hexa would have this property. No other challenge would have this, as it would simply make them way easier and way less fun. Hexa is a challenge of a completely different caliber and time consumption, which leads me to believe this would be a fair change.
I also don't know if it would be possible to allow /ch suspend to do all of this, I just used it to illustrate my goals.