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Bug to Survive Any Fall

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Board Grandpa
Jul 26, 2016
A helpful blue (NeroTheImmortal) showed me a rather alarming bug. Logging out cancels your downward momentum, and this can be easily used to escape certain maps by cancelling your momentum near the ground and causing falls that should kill you to be survivable (he showed me him using it as a way to escape Sky Castle). This is an issue, and should be addressed soon (how would we even patch that???) and at the very least we should make no escape regions in all maps where this can be utilized.


Aug 29, 2015
List of maps affected by this (Not including just possible deaths by fall):

Sky Parkour (Get onto ground)
Apoco (Dropper skip + wall latch)
Demon (Dropper)
'Napped (Dropper)
Rock Sport (if you don't use the sign, dropper)
The Wheel (Dropper)
Redstone Ready (Skip trapdoor)
Monster Mash (Dropper)
Dropping 2 (xd)
Sky Castle (Get onto ground)
Hell2Heaven (Get onto ground)
The Descent (Dropper)
Tower Parkour (Skip downwards)
Planets (Dropper)
Chaos (Dropper)
Funkytown (Tons of skips due to this)
Corrupt (Skips)
Metal Harbour (Retries)
Elusion (Skips)
Eternity (Dropper)
Lapiz Plaza (Dropper)
Sra (Hedge Maze and probably others)
Coke Can (Dropper)


Maze Connoisseur
Apr 21, 2014
List of maps affected by this (Not including just possible deaths by fall):

Sky Parkour (Get onto ground)
Elusion (Skips)
Sky Parkour shouldn't be an issue since it has a wall of trees to protect against this (old) bug.
Elusion you can escape the map.


minr op since Nov 2011
Oct 28, 2013
This has been a bug with minecraft in general since I was a new green. It hasn't been a big concern so far, as the timing was fairly difficult to get correct. One solution to deal with it is to add lava below fall areas (both discouraging the fall logging and allowing shorter falls to kill).
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