• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.20.1

    Who are we?

    Welcome to one of the oldest and most established Minecraft servers in the world! Our map dates back over 12 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an exceptional uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging action.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been developed, tested and curated by our membership base, who are true experts in all things Minecraft. Our community is made up of some of the most dedicated and skilled players in the world, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.


Challenges - Suggestion and Update Thread

Autre

Tree Hugger
Op
Mar 1, 2020
436
466
The Official Challenge Suggestion and Update Thread

Suggesting a Challenge:

To suggest a challenge, reply to this thread using the following format:

Name of Challenge:

Challenge Code:

Suggested Challenge Points:

Maps in the Challenge, sequentially:

Modifiers:


- Life Limit
- Checkpoint Limit
- No Checkpoint
- No Damage
- No Food
- No Regeneration
- No Sprint
- Soul Link

Take the point values of the standard maps and add them all together. Then, multiply by either 1.5, 2, or 2.5 depending on the difficulty of the modifier. If there is no modifier, do not multiply.

Best 2.5x Modifiers - No Damage, No Checkpoints + Long, Death Potential Maps, Low Life Limit + Long, Death Potential Maps, Multiple Modifiers.

Best 2x Modifiers - No Checkpoints, Low Life Limit, Soul Linked.

Best 1.5x Modifiers - No Food, No Sprint, No Regen, High Life Limit.

For example, let’s make a challenge with Glacier, Checkmate, and Ace with No Checkpoints.

We would have the standard points add up to 12, three 4-point maps. Then, we multiply by 2 to get 24 C-Points. Then, we would round the C-Points up to an appropriate value. Which means this challenge would be about 30 C-Points.

This calculation can be helpful, however the best thing you can do is to compare your proposed challenge with currently published challenges. This is especially helpful at the upper limits. For example, if Ragnarok Soul Link is 600 C-Points, then something like Refinery Soul Link should be around the 600 range.

To clarify difficulties versus point values, white is 5-15, blue is 20-25, green is 30-40, yellow is 45-60, orange is 65-95, red is 100-145, and black is 150+.

Approving a Challenge:

This will act similarly to past challenge suggestion threads. For a challenge to be considered, all it needs is positive engagement from the community, seen in reactions, thumbs-ups and/or responses to the challenge. Similarly, if you strongly believe a challenge should not be added, you can react negatively or post the reason why you have concerns about the challenge. If any op believes the challenge has received enough support, or believes it would be a good challenge, they will add it. If you are concerned about the calculated C-Points, don’t worry! Staff will likely review it and make any slight adjustments to the points prior to it being added.

Updating Challenges:

After a new challenge has been added, an op will send an update message informing the community of such within this thread. If a challenge is altered or removed, due to a map being pulled or denommed, an update will be posted to this thread. Note, if a challenge has its C-Points altered due to a Reward Proposal, there will not be an update here.

Current Challenge Precedent:

Check out the thread here for the most recent challenge update; including new challenges, removed challenges, edited challenges, new challenge precedents, and more: Click Here

Challenge Update Sept. 1st, 2022:

All past challenges are here, and all future challenge suggestions will be added here once they are added to the server, to keep a record: https://docs.google.com/spreadsheets/d/1ShbLcqksP3zqRha27L_de40av-PeqxovzhEqmQGhxKA/edit?usp=sharing

Conversations in this thread have also been removed to address cluttering issues. Challenge suggestion posts will also be deleted if they have not gained enough votes in 3 months. If your post has been removed, you are free to post your challenge again to try and get it added. If a challenge you posted got removed and you do not remember the challenge you wrote and want to post it again, you can ask a staff member to try and find the challenge for you on the thread.

Ops should still create update posts and also add the challenges to the spreadsheet on addition of a challenge (but these posts should be deleted upon the next update).

Thank you everyone, we hope to see many new challenges added to the server!
 
Last edited:

jasmine476

certified fr00t l00p
Greenie
Sep 14, 2015
40
103
Name of Challenge: Upper Limit

Challenge Code: upper

Suggested Challenge Points: 125
1+2+4+7+12+15 -- map point reward (41)
+80 -- limited checkpoint modifier
+4 -- round up to nearest 5

Maps in the Challenge, sequentially
Mystic Cavern
Athenai
Shroomville
Time Lab
The Core
Psyche

Modifiers: limited checkpoints: 1

Challenge all of the upper parkour barriers with only one checkpoint; use it wisely!
 

jasmine476

certified fr00t l00p
Greenie
Sep 14, 2015
40
103
Name of Challenge: Acrophobia

Challenge Code: acro

Suggested Challenge Points: 40
1+7+7--map point reward (15)
+25--soul link modifier

Maps in the Challenge, sequentially:

Space Race
Construction
Tower Parkour


Modifiers: Soul Link: 3

Bring a friend or two as you conquer your fear of heights.
 

jasmine476

certified fr00t l00p
Greenie
Sep 14, 2015
40
103
Name of Challenge: Sleep Paralysis

Challenge Code: paralyze

Suggested Challenge Points: 50

Maps in the Challenge, sequentially:

Nightmare

Modifiers: limited checkpoints: 0 (There are some instances where limited checkpoints are better than limited lives. It would be much less annoying not to get kicked out of the challenge every time one were to die.)

Beat Nightmare without checkpoints!
 

jasmine476

certified fr00t l00p
Greenie
Sep 14, 2015
40
103
Name of Challenge: The Good o' Days

Challenge Code: gooddays

Suggested Challenge Points:135
4+18+7+12+18+7+18+12+4+12 -- map point reward (112)
+8 -- round up to nearest 10
+15 -- limited checkpoint modifier (limited death potential, most damage/death can be avoided with care, all maps are mazes.)

Maps in the Challenge, sequentially:

Chillers' Door Maze
Aquarium
Lava Maze
Snowstorm
Telepads
CUBE-ERT
Invictus
Wolly Mammoth
Paisley Prison
The Fire Dragon's Dungeon

Modifiers: limited checkpoints: 0

Maze enthusiasts! One select maze from every major hardcore rotation 1.0-10.0!
 

dariiii

that’s rad
Greenie
Apr 19, 2021
55
67
name of challenge: A Song of Ice and Fire

challenge code: iceandfire

suggested challenge points: around 750 maybe? (kinda bad at calculating these)

maps in the challenge, sequentially: Duality, Minas Tirith, Ragnarok

modifiers: Soul Link (2)
 
Last edited:

ShutUpAndDrive

shut up and drive drive drive drive drive drive
Greenie
Jul 15, 2022
68
58
Name of Challenge: Sky High

Challenge Code: sky

Suggested Challenge Points: 200 70?
Going by the guidelines it would be worth (2 + 12 + 25 + 1)2.5 = 100,
But seeing as skr2 has extremely high death potential, I in all my very extensive knowledge of how challenge points should be calculated think that 200 is more appropriate (although odds are I'm wrong).

See replies

Maps in the Challenge, sequentially: Sky Parkour, Sky Runner, Sky Runner 2, Heavenly Ascent

Modifiers: Limited Lives: 42
 
Last edited:

Bahnarli

Active Player
Greenie
May 18, 2020
246
378
Name of Challenge: Sky High

Challenge Code: sky

Suggested Challenge Points: 200
Going by the guidelines it would be worth (2 + 12 + 25 + 1)2.5 = 100,
But seeing as skr2 has extremely high death potential, I in all my very extensive knowledge of how challenge points should be calculated think that 200 is more appropriate (although odds are I'm wrong).

Maps in the Challenge, sequentially: Sky Parkour, Sky Runner, Sky Runner 2, Heavenly Ascent

Modifiers: Limited Lives: 42
I'm not sure that adding sky parkour and heavenly ascent adds any real difficulty to the challenge, and The Perfect Run (sky runner 1 + sky runner 2 no checkpoints) already exists, and is worth 200 points, so I also think that the point suggestion is not quite appropriate here, I would think something more like 75 points would be better if this were to be made anyways, as the extremely high amount of lives given is basically too generous to add that much difficulty. I'm not sure that most players who attempt this challenge, even with no practice, would die 42 times on it. If you are looking for an easier version of the perfect run, I would look at something more like 10 lives.
 

ShutUpAndDrive

shut up and drive drive drive drive drive drive
Greenie
Jul 15, 2022
68
58
I'm not sure that adding sky parkour and heavenly ascent adds any real difficulty to the challenge, and The Perfect Run (sky runner 1 + sky runner 2 no checkpoints) already exists, and is worth 200 points, so I also think that the point suggestion is not quite appropriate here, I would think something more like 75 points would be better if this were to be made anyways, as the extremely high amount of lives given is basically too generous to add that much difficulty. I'm not sure that most players who attempt this challenge, even with no practice, would die 42 times on it. If you are looking for an easier version of the perfect run, I would look at something more like 10 lives.
after remembering that The Perfect Run is a thing... yeah. I originally wanted sky parkour and heavenly ascent as more flavor than anything else, so i agree with all of that
 

rebplane

Boring Turtle
Op
Jan 5, 2014
482
379
There were 20 votes and 70% of people voted yes - I will now go ahead and delete the posts. They are still viewable by staff, so nothing has been lost forever. All past challenges are here, and all future challenge suggestions will be added here once they are added to the server, to keep a record: https://docs.google.com/spreadsheets/d/1ShbLcqksP3zqRha27L_de40av-PeqxovzhEqmQGhxKA/edit?usp=sharing

Conversations in this thread have also been removed to address cluttering issues. Challenge suggestion posts will also be deleted if they have not gained enough votes in 3 months. If your post has been removed, you are free to post your challenge again to try and get it added. If a challenge you posted got removed and you do not remember the challenge you wrote and want to post it again, you can ask a staff member to try and find the challenge for you on the thread.

Ops should still create update posts and also add the challenges to the spreadsheet on addition of a challenge (but these posts should be deleted upon the next update).

I hope this helps with keeping track of what challenges are available for you to vote on now. This information will be added to the initial post.

Thanks,
rebplane
 
Last edited:

jasmine476

certified fr00t l00p
Greenie
Sep 14, 2015
40
103
Name of Challenge: Cursed Sightseeing 2023

Challenge Code:
css23

Suggested Challenge Points: 850

Maps in the Challenge, sequentially:
Buzzin'
Tet's Dark Maze
Blossom
Aeroship
Dropping 2

Box16
Walk in the Park
In Rainbows
Grim Boo's Trial
Trick or Treat

Zen
Yokai

Koi
Fantasia
MineTech

Vil Bo
Snowed In
Kraze Vil
Ricco Harbor

White Map
Serene
Skylands
Four Seasons

Metroplex
Bussolai
End of World
Corruption Block

Turning Point
Alphabet
Happy Thoughts
Theory of Everything
Mesa Canyon
The Pumpkin Lord

Iron Door
Royal Garden
Lost Ruins

Path of Choices
Super Minr Kart

A Swift Adventure
Shrine
The Core
Minr Zoo

Treedom
City Spawn Head Hunt
Relikviya
Halcyon

Train Traffic
World Tour 3
The Legacy
Evulsion
Spooky Minr
AXIOM
Rapture

Twilight
Pocketz Stadium
While Below

Incendium
Planets

Resource Parkour
Evergreen
Mount Beanpole
Ragnarok
Aztec
Christmas Canyon
The Refinery
Jump Jumble
Gardenhead
The Pit
Annihilation
Ice Age
Forrestia
Minr Maze
Giant Minecraft
Freezerburn

Evil Chicken
Ghidora Manor
Note: Odyssey: Miniboss, Spawn Parkour, Carnivale, and Memories were not included
Also note: Resource Parkour and Grim Boo's Trial both opt for the easier versions of their respective maps.
 
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