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    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been developed, tested and curated by our membership base, who are true experts in all things Minecraft. Our community is made up of some of the most dedicated and skilled players in the world, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

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Challenges - Suggestion and Update Thread

AverageIPA

Well-Known Player
Mod
Board
Oct 26, 2017
481
668
Name: 2022 Collection
Challenge Code: 2022
Points: ??
Maps in challenge: All maps released in 2022
Modifier: None
Probably only about half or less points than 2021 I would say, I can try to do a challenge calculation when I get home
 

rebplane

Boring Turtle
Op
Jan 5, 2014
482
379
Last edited:

TheForsakenFurby

Peon
Greenie
May 29, 2022
27
41
Name of Challenge: Entomologist

Challenge Code: ento

Suggested Challenge Points: 45 (or maybe 35 / 40 ?)
1+2+1+7+7+4 --- map point reward (22)
x2 = 44 --- multiplier for limited cps with death potential (maybe it should be x1.5 instead, I'm not sure)
+1 --- bring up to a multiple of 5

Maps in the Challenge, sequentially:
Ant Hill
Whimsical
Bookworm
Buzzin'
Spider's Web

Bugs

Modifier: limited checkpoints: 3

I think it would be cool if there was an easier challenge with the bug-related parkour/dropper maps, that gives meaningful choices on where to use your cps. (Also thanks to jasmine for "giving" me a format to copy/paste ginch)

EDIT: Added Whimsical as per AverageIPA's suggestion o7
 
Last edited:

AverageIPA

Well-Known Player
Mod
Board
Oct 26, 2017
481
668
Name of Challenge: Entomologist

Challenge Code: ento

Suggested Challenge Points: 40 (or maybe 30 / 35 ?)
1+1+7+7+4 --- map point reward (20)
x2 = 40 --- multiplier for limited cps with death potential (maybe it should be x1.5 instead, I'm not sure)

Maps in the Challenge, sequentially:
Ant Hill
Bookworm

Buzzin'
Spider's Web

Bugs

Modifier: limited checkpoints: 3

I think it would be cool if there was an easier challenge with the bug-related parkour/dropper maps, that gives meaningful choices on where to use your cps. (Also thanks to jasmine for "giving" me a format to copy/paste ginch)
Whimsical would be a good edition to this
 

TheForsakenFurby

Peon
Greenie
May 29, 2022
27
41
Whimsical would be a good edition to this
True! It doesn't seem like you can die on Whimsical (no fall damage), so maybe it would be best between Ant Hill and Bookworm?? (Also would I just edit the suggestion, or would I have to delete it and repost with Whimsical included?)
 

AverageIPA

Well-Known Player
Mod
Board
Oct 26, 2017
481
668
True! It doesn't seem like you can die on Whimsical (no fall damage), so maybe it would be best between Ant Hill and Bookworm?? (Also would I just edit the suggestion, or would I have to delete it and repost with Whimsical included?)
Oops I see! My bad
 

BoggledToggo

Oh good lawd he boggled
Greenie
Board
May 12, 2022
167
118
Name: 178 Jumps
Challenge Code: 178
Points: 178
Maps in challenge: Lonesome -> E -> E3 -> Inanis -> Jump Jumble -> Patience -> Final-E

I don't know how feasible it is to force the player not to use the progress saving for Jump Jumble, but I'm open to suggestions to make this work as I think it would be such a funny challenge ngl

EDIT: Swapped Patience and Final-E :)
 
Last edited:

AverageIPA

Well-Known Player
Mod
Board
Oct 26, 2017
481
668
Name: 178 Jumps
Challenge Code: 178
Points: 178
Maps in challenge: Lonesome -> E -> E3 -> Inanis -> Jump Jumble -> Final-E -> Patience

I don't know how feasible it is to force the player not to use the progress saving for Jump Jumble, but I'm open to suggestions to make this work as I think it would be such a funny challenge ngl
Progress saving is turned off for thrice no cps, so maybe something similar?
 

alpacalypz

google jury nullification
Greenie
Aug 18, 2022
16
10
Name: 178 Jumps
Challenge Code: 178
Points: 178
Maps in challenge: Lonesome -> E -> E3 -> Inanis -> Jump Jumble -> Final-E -> Patience

I don't know how feasible it is to force the player not to use the progress saving for Jump Jumble, but I'm open to suggestions to make this work as I think it would be such a funny challenge ngl
i feel like patience and finale should be swapped
 

ManWithRaft

Chicken Nugget Extraordinaire
Op
Jun 8, 2021
60
70
Name of Challenge: Pure Pain Marathon

Challenge Code: pain

Suggested Challenge Points: 750

Maps in the Challenge, sequentially:

Affliction
Happy Thoughts
Lost Soul
Astral Upsurge
Evergreen
Ice Age
Adventure of the Wool Valley
Redstone Ready
In Rainbows
Halcyon
Crimson Planet
Haydon Falls
Thrice
SHeol
Outpost
Polymerase
Oculus
Final-E
Patience
Gearburn: Alone at Night
Gearburn: The Saviour

Modifiers: None
 

Vermilion_Stone

Redstone Resolve.
Greenie
Nov 22, 2021
91
105
Name: Monomerase
Challenge Code: mono
Suggested Challenge Points: 250
Maps in the Challenge: Polymerase
Modifiers: No checkpoints

Not sure about the challenge points; this will be fairly difficult without checkpoints but in many of the middle l/d sections, you can land on a lower part so you won't have to restart completely. I don't think there's much death potential besides falling in the middle.
 

AverageIPA

Well-Known Player
Mod
Board
Oct 26, 2017
481
668
Name: Monomerase
Challenge Code: mono
Suggested Challenge Points: 250
Maps in the Challenge: Polymerase
Modifiers: No checkpoints

Not sure about the challenge points; this will be fairly difficult without checkpoints but in many of the middle l/d sections, you can land on a lower part so you won't have to restart completely. I don't think there's much death potential besides falling in the middle.
All Wired Up is 150 and I would argue this is definitely harder than All Wired Up. I would say 250-325 is a valid estimate
 
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