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Even more time problems...

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The Useless
Aug 15, 2015
So, as I was doing hexa, I finished Wool Warriors...
Then this happened

The weird thing about this is the fact that I have 1st place, only 1 minutes and 15 seconds...

What is happening with times atm? Anybody else have the same problem?


Nov 18, 2013
It's most likely linked to the other problem described in a different thread by CreepaShadowz, and not a direct issue with times:

Because Map Times and Player Times are stored seperately (one in your PlayerData and one in the MapData), two different times can appear. Normally this is not the case, as everything happening on your PlayerData time also happens on the MapData time, but in this case your PlayerData was rolled back (most likely due to a dysfunctional PlayerData backup), while still keeping the old map time.
This problem should be fixed coming maintenance.

To be honest the timers are pretty messed up behind the scenes currently (result of having an idea how to implement something but then adding features to it, or fixing bugs which makes the whole thing much more complicated), and will probably require a rewrite soon as well.

This timer inconsistency might keep occuring until you get a better time, as your time will be mismatched until the MapData is updated according to your PlayerData time. I'm able to fix this manually, and if it is required will do so in this thread.

(Comment here if your time is mismatched and you cannot easily win the time yourself)
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