• Welcome to Minr.org

    Server IP: zero.minr.org 

    Java Version: 1.20.2

    Who are we?

    Welcome to one of the oldest Minecraft servers and communities in the world! Zero.minr.org dates back over 13 years and has been consistently providing endless hours of fun and excitement for players from all over the globe. With an uptime of 99%, you can count on us to be here for you whenever you're in the mood for some challenging minecraft parkour, puzzles and mazes.

    Our server is home to over 600+ challenges, each designed to keep you engaged and entertained for months on end. These challenges have been created, tested and curated by our green membership community, who are true experts in all things challenges! Our community is made up of some of the most dedicated and skilled players, who have completed our Hardcore set of challenges and continue to create new and innovative experiences for our server.

    At our core, we are strongly committed to fair play and against any form of pay-to-win features. We have been privately funded since our inception, which has allowed us to provide a level playing field for all our players, free of any hidden advantages. This dedication to fair play has resulted in a thriving community where everyone has a chance to excel and showcase their skills.

    So why not join us and become a part of something truly special? Who knows, you may even have what it takes to create a challenge that will remain on our server for years to come. Whether you're a seasoned Minecraft veteran or a newcomer to the game, we look forward to welcoming you to our server.

    For more information about zero.minr.org click here.

Titles visible during invisibility

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FPS limiter
Jul 25, 2020
When the player is granted invisibility, the titles stay visible. This can be a huge advantage in certain maps.


Active Player
Feb 27, 2016
Titles are attached to invisible armourstands that are sitting on a player like a hat. Hence why they do not go invisible (unsure if you know this).


Nov 18, 2013
^ That's true, but when the player is invisible (by means of potion effect) they really should vanish as well. This is already done on a few other systems (i.e., spectator), so supporting invisibility should be expected to be supported as well.

Thanks for the report, I'll add it to the tracker.
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