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Standard Challenge Ideas

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Fire

Absolute
May 13, 2015
554
465
Here’s a small list of Standard Challenges I (and a couple from MarstaVidar) have come up with. For those who don’t know, “Standard” means that the challenge has one or more modifiers that change the gameplay in some way, and is not simply playing maps back-to-back with no added obstacles. A lot of people want more of these over Challenge Packs, so here you go:

Brittle Bones
1. Mineco
2. [custom room that forces the player to take 19 damage]
3. Bugs
4. New Year’s Eve
5. Sky Parkour

Types: No Checkpoints, No Regeneration, 1 HP
Suggested Reward: 50 Points

* The 1 HP modifier is tricky to pull off, but it can be done by making the challenge have no regen, and setting the first map’s end-destination to a custom room that forces players to fall 23 blocks and take 19 damage, leaving them at 1 HP.

White Walkers
1. Old Level 2
2. Walk In The Park
3. Sakura
4. Factory
5. Roadblock
6. Mineco
7. Inferno

Types: No Sprint
Suggested Reward: 100 Points

Descent Into Madness
1. The Descent
Types: No Checkpoints
Suggested Reward: 50 Points

* Credit to MarstaVidar for both of the previous 2.

Nether Tour
1. Blazeville
2. Incendium
Types: 2 Lives
Suggested Reward: 80 Points

Halloween Horror
1. Spooky Minr
Types: No Checkpoints
Suggested Reward: 75 Points

Parkour 101-0
1. 1010
Types: No Checkpoints, No Regeneration
Suggested Reward: 50 Points

Famished Ascent
1. Hell Parkour
2. Miner’s Nightmare

3. A Sinking Feeling
4. Skylands

Types: No Food
Suggested Reward: 75 Points

Hope these seem interesting! Feel free to critique these and add more, if you’d like.
 
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Big

Bird Enthusiast
Greenie
Mar 2, 2019
769
629
Nether Tour
1. Blazeville
2. Incendium
Types: 2 Lives
Suggested Reward: 80 Points
This makes me happy.


Anyway, I have an idea as well.


World Takeover
1. World Domination

Modifiers: 3 lives

Suggested Reward: 50 points.

Woeful Whites
1. Space Jump
2. Sakura
3. Isle of Redstone
4. Inferno
5. Mineco

Modifier: No checkpoints
Suggested Points: 10
 
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Fire

Absolute
May 13, 2015
554
465
Nether Tour
1. Blazeville
2. Incendium
Types: 2 Lives
Suggested Reward: 80 Points
This makes me happy.


Anyway, I have an idea as well.


World Takeover
1. World Domination

Modifiers: 3 lives

Suggested Reward: 50 points.

Woeful Whites
1. Space Jump
2. Sakura
3. Isle of Redstone
4. Inferno
5. Mineco

Modifier: No checkpoints
Suggested Points: 10
World Takeover seems pretty good, but the title could use a change. How about “Master Malware”, to fit the player’s role of being a virus?

The concept of Woeful Whites I feel is already done with White Walkers (and also the no-CPs modifier doesn’t really affect gameplay as the only place you could plausibly die is Inferno), though some other very easy challenge would be good, to balance out the harder ones I listed.

Ideally with standard challenges, the modifiers should affect the gameplay in some meaningful or punishing way, though I understand with easier challenges that’s harder to do.
 

Big

Bird Enthusiast
Greenie
Mar 2, 2019
769
629
Came up with a bunch of new challenge ideas.

NO CHECKPOINTS CHALLENGES

Mineco Madness
*Mineco
*Valentine
*Apoco

Snowed In
*Snowstorm
*Frostbite

Dangerous Dive
*Inferno
*Blazeville
*Sky Parkour

The Great Escape
*Breaking Free 2

NO FOOD

Immense Irony
*Shiny Red Apples

FIVE LIVES

Takeover
*Funkytown
*Corrupt

CHALLENGE PACK

Jump For Joy
*Space Jump
*Barn Mania
*Monkey Trumpets
 

AverageIPA

Well-Known Player
Op
Board
Oct 26, 2017
518
713
This seems like a wild idea and probably a very bad one so make sure to shoot me down if I'm being too vague.

Maze Challenge pack Called
The Mazerunner
Or
The scorch trials
(Yes I am aware these are movie titles)
Every pure FFA Maze in one giant pack

This is probably a bad idea but let me know

Edit: OOF maybe even instead of so many points for the challenge a cool title could be thrown in

(LightBlue) Pathfinder title
 
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