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passenger Blie lifesigns gone
a moment later
passenger Awkward_Hamster lifesigns gone
Well, the list isn't needed as Awkward was the last pirate, lol
So, some fun stats:
- Ian caused his own death because he damaged life support. He was shot, but would have survived it if he wasn't chosen by the dice XD
- security officer Pieceodcheese gave a weapon to a pirate, but then managed to shoot only pirates when he gave himself weapons.
- awkward_hamster, the pirate gunner, managed to target his own team twice, successfully killing one of them
- overall, the pirates did the heavy lifting with their own removal this round. Really wishing now that I had gone with the "no real pirates" idea, lol
Piece was a huge component in this game. I really trusted him. The fact that he was able to hand out guns really made me believe that he was a pirate role of some sorts. I'm glad that awkward wasn't lying to me, too bad we couldn't go further in the game and really hash things out. Good job everyone, too bad we pretty much killed ourselves off.
Well, here's what happened with me:
I was an independent guest. JP told me to talk to Cory, so I did. I found out he was a pirate, and joined Cory while telling JP incorrect info.
GOOF #1: JP soon told me he was innocent but had a power, so I told Cory to kill him. JP turned out to be a pirate lying to me.
GOOF #2: I soon talked to awkward, and told him everything I knew since I wanted to get away from the losing-pirates. Of course, awkward was a pirate. He didn't tell me this, so I told him that piece was a pirate too. He added piece to his pirate-group-chat with Cory, and piece proceeded to kill them all. Basically, the pirates' lies were their undoing. GG.
Awkward targeted blie at the same time as piece targeted awkward. For hunting his target, awkward got an 85% whereas blie's counter-roll was 34%. Piece's hunting got a 96% while awkward's counter-roll was 48%.