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It took a bit of time (which, in hindsight, it maybe should not have needed to), but Delta 2 is now available. (Using /warp delta, still). The original delta is now mostly inaccessible (unless you have a bed location there). The same rules apply this time around - no greenie commands. 'Homes' are set using bed or respawn anchor locations, just like vanilla MC (we have a warp sign with a 20m cooldown at delta spawn when you switch to another world during play).
If you need a transfer of an old build or items in Delta to Zero, you are allowed to ask an op to do so (soon-ish, until former Delta becomes officially deprecated). This also holds for transferring items from the new Delta to Zero. Please note that items cannot travel from original Delta to Delta, nor from Zero to Delta.
Have fun, and enjoy true vanilla MC
(Please submit issues to this thread -- I am on a holiday for 10 days, so if they are non-important, they may be deferred to a later date.)
When 5 Points / 5 average maps worth of points (How the present day 35 points is calculated) was setup as the point threshold for entering Hardcore in 2012, 5 maps was a significant amount of what FFA offered. Now, blue is too easy to earn, does not adequately prepare players for Hardcore, and can be earned entirely on very easy / easy / (a few) novice maps.
With this in mind, the requirements for blue will be rising sharply:
Current requirements enter Hardcore / earn blue rank:
Earn 35 points.
Complete the FAQ quiz (Required to enter Hardcore, but not for blue).
New Requirements to enter Hardcore / earn blue rank:
Increase from 35 to 100 points.
New Requirement: beat 5 maps that are of moderate difficulty or higher (FAQ quiz does count for this).
FAQ quiz is still required for entering Hardcore.
All players that already have blue rank but do not meet these new requirements will...
Well even if you haven't, here it is! Once again, we're back with a large superflat area where you'll be able to build anything to your hearts content - as long as it's a puzzle! Mixed puzzles are allowed, but the majority of the map must be puzzle!
Here's everything you need to know.
Timeframe The building area opens on June 1st and closes on August 31st 2020. Extensions for scripts and minor tweaks will be possible for up to 2 weeks after the closing date.
From writing this post (May 28th) to the competition start date (June 1st), the building area will not be open. This is your time to fully flesh out your ideas on paper or...
From simple wooden paths, cobblestone mazes and stone parkour we have progressed into something quite wonderful. Personalised creations of epic proportions in Minr have never been so evident, The community has surpassed all expectations, when will you simply run out of ideas?
From a dream of a simple challenge server, Zero has truly exploded into a one of a kind community and you have yourselves to thank for that.
This past year has flown by and it feels like only months ago I was writing our 8th Birthday announcment. With your unconditional contributions to the server you have made zero your home in Minecraft, we will continue to work hard at ensuring those creations are available for all for years to come.
If you are a newcomer to our server, spend a little time getting to know the community you'll soon see why our little community is so highly regarded. Without our community zero would have perished long ago, you keep the dream alive. 9...
Lots of new features have been added including discord account association.
You can associate your discord account here this may enable future discord functions for you.
Tool bar is the key
Here you can find lots of additional features, such as map submissions, ban appeals, minr map, wiki and more. The tools menu works on a permission basis so users should only see forms and features that are relevant to them. This is also the case with additional staff tools.
Reactions have been fully re imported, some of which have been kept and the others which have been merged with their closest reaction type.
Over the coming weeks i'm sure i'll be making tweaks and changes to improve user performance and additional features.